The Eternal Scale – Prologue

The gentle current of the Golden Strait lapped gently at the thick walls of the fortress known as Sentinel Point. Established long ago in times since forgotten, the Confederate States of the Eastmarch oversaw trade through the strait from the impenetrable walls of their most renowned fortress. From the top of the walls that surrounded the whole island, relatively small though it was, one could see the jagged peaks of the untamed continent of Torgar looming to the South-East, and the long winding shore of Avar to the North visible only in theory as the Eastmarch Mountains descended into the sea. No large ship could easily pass between the two landmasses without being seen from the fortress, and no one wishing to conduct trade with the thriving cities of the Lakeland Republic or the city states of the Confederacy without the protective gaze of the Confederacy’s fleet anchored around the fortress.

Under these conditions, a long and steady peace had begun to form around the two mostly-human nations. Tensions could sometimes flare with some of the border city states of the Confederacy, yet their council always seemed to find a way to appease them before outright war erupted with the Republic due to some hot-headed Magister. The Republic was not immune to such outbursts either, unfortunately, despite their mobilizations often bearing the full authority of their Congress.

His plumed helmet precariously balanced on the South-Eastern battlements, Watch-Captain Steiner was scanning the Torgar coastal waters, wondering to himself if that was perhaps what he was witnessing here today. After a long minute, he turned to his attendant. “Corporal Mayer,” Steiner drawed the words out, as if uncertain he wanted to address it all, “was there record of a trade fleet bypassing the strait to circumnavigate Torgar?”

Corporal Mayer stiffened to attention with a quick salute to acknowledge the order, and he paged through a handful of papers produced from a satchel. “Uh, no sir,” he said after a moment, “if a trade fleet has done so, sir, they never passed within observation of Confederacy or Republic waters.”

Steiner peered back through the looking glass he held, “Wait just a minute — “ his words came at increasing panic, and cut off abruptly. Were his eyes deceiving him? Before he turned to Mayer, he had only seen three ships backdropped by the barely-visible Horn of Torgar, yet now there were nearly a dozen? More? “Corporal!” he all but shouted the man’s rank, spinning on his heels to face the man as he recoiled in shock. The looking glass swung wildly, knocking his helmet from its perch with a loud clang. “Sound the alarms! They’re on an intercept course for the fortress!” 

“Sir!” Mayer fumbled to attention, his exclamation less the pride of a soldier and more the confused utterance of a child. With that, Mayer sprinted the short distance to the bells on the battlements, and began to ring them furiously. Across the fortress, similar bells chimed in unison. An attack was inbound.

About a mile off-shore to the South of the fortress, Captain Varruck of the Free City of Hillon Ship Fervor swayed gently with her ship atop the calm seas of the strait. Hearing the alarm bells, the halfling strode with authority toward the helm. Popping a compact looking glass from her heavy coat’s pocket, she squinted at the horizon before bringing it to her eye. Sure enough, ships of some unknown construction raced toward the island. She ran some quick calculations, noting that the dozen or so ships were of fairly light frame, and their speed suggested they wouldn’t be heavily armed. “Helm,” she asked calmly, “bring the ship around cut across the path of those ships. I would very much like to teach them a lesson for threatening the Confederacy.” She slammed the looking glass closed, and stuffed it back in her coat pocket.

“Aye-aye, Cap’n,” the Helmsman replied. The lanky half-elf deftly went to work, as sailors followed the lead and readied the sails, orders echoing across the massive deck.

Captain Varruck knew her ship well. It was the key ship-of-the-line to a new generation of shipwrights from the venerable Shipwright’s Guild of Hillon, constructed of some of the toughest lumber harvested from the pristine wilderness of the taiga nestled in the valleys and foothills of the Eastmarch Mountains. The Fervor boasted an arsenal of over thirty ballistae, and carried enough ammunition to reliably sink twice over the force poised against her. The ship surely wouldn’t dance circles around the approaching ships, but she wouldn’t need to. The expert gunners employed by Captain Varruck could nail a keel at speed and be ready to fire before even the swiftest of frigates could bring their arms to bear. Her victory was assured, she only needed a good audience.

The Fervor lumbered along her North-Eastern course, minutes from placing herself between the attackers and Sentinel Point. The whole fortress would witness the power of this new breed of vessel, and with any luck, the rivals of Hillon would take note and silently accept defeat in their generations-long arms race to produce the best ships in the navy. Captain Varruck gave some last minute orders as the crew finished their battle preparations. 

At long last, the first of the approaching vessels was within range. An efficient yet unrefined thing, it bore at first glance the makings of a hastily constructed vessel. Clearly the designer was of some worth, however inexperienced, as it became apparent from their proximity the agile craft were laden with three forward-facing armaments. Some sort of bolt-thrower, Captain Varruck theorized, yet it would ultimately be fruitless as she was confident their attackers had never faced such a well defended vessel before. Even if they could return fire, she doubted their bolts would do more than throw splinters into her sails.

The first of the Fervor’s ballistae had entered their effective range, and drove precision bolts along fatal trajectories. Yet they did not crack the hulls as the Captain suspected. To her amazement, a flash of light erupted with each impact as each bolt was shattered without penetrating the hull. “Impossible! Keep firing,” she shouted to her deck officers, realizing that her gunners hadn’t made their follow-up shots. Volley after rapid volley struck out, yielding the same results. The battle had been started for what had felt like minutes to her, but had barely been one. The lead vessel was well within range for even some of the lightest weapons the Captain had encountered, and she awaited their return fire to assess how this fight might shake out. Were they employing mages? Surely then the rest of the vessels wouldn’t have the same defences, and they could exhaust this one once it realized it couldn’t sink them with its weaponry. Her calculating mind raced with countless battle plans, yet they all hinged on what the vessel would do in response.

A loud crack, followed by a deep roar pierced the skies. The three weapons on the bow of the approaching vessel flared with a flash of blue light, and nearly simultaneously, cries of alarm rang out from the decks. The Captain herself was flung to the deck, a tremendous force winding her as a shower of splinters dug into her sides. She quickly rolled, looking in the direction the splinters had come from. Where her Helmsman had been moments before, a red streak graced the floor to a gaping hole in the deck, and a cone-shaped hunk of some type of metal embedded deep into the ship, having pierced the battlements of the vessel and through the top of the deck as well. The Captain rightfully assumed the other two chunks of metal had done similar damage, but likely aimed at the gun decks. She cursed under her breath as a sharp pain reminded her she had been pin-cushioned by the damage. She assessed herself — nothing serious, but the smallest splinters were usually the most painful in her many experiences at sea.

She climbed to her feet, steadying herself before issuing new orders to her deck officers. These weapons were unlike anything she had seen before, but the damage hadn’t been too catastrophic. She might come out of this more bloodied than she could have possibly imagined earlier, but if they could wear down the mages guarding the lead vessel then the rest would fall to her expert gunners. The occasional flicker of the magical shielding let her know her gunners were firing at will, but they would need to focus their volleys to deal with defenses like this. 

Before she could even inhale to issue the new orders a cacophony had struck up. Cracks and roars drowned out the words she had begun to bellow, as the rest of the swift vessels had joined the fight. They bore down upon the massive Fervor like pack hunters after a wounded animal — the flares of blue blinding her as the metal projectiles tore into and through her ship. She was thrown to the deck again, the sounds of splitting wood all around her punctuated by screams of agony and fear. The unrelenting storm of flashing lights, roaring booms, and the sickening cracks of her ship being shredded kept her cowering on the deck. She could hear her crew yelling for her, then a deck officer calling to abandon ship. How could this have all gone so wrong? If they could sink her ship in a manner of minutes — what hope did the rest of the Confederacy fleet have? The last thing she saw as her broken body was cooled by the calm waters of the Golden Strait were the red sails emblazoned with a golden effigy of her attackers. The Fervor had been reduced to flotsam and jetsam, once the mightiest vessel the Confederacy had hoped to set upon the waters.

From the battlements of Sentinel Point Watch-Captain Steiner witnessed the exchange. It had been at best a five minute ordeal, and one of their largest battleships lay in ruin while the rest of the fleet hurried to blockade the fortress from the invaders surging forward. He only hoped together they could accomplish what once vessel alone could not. If they could stall them for another hour or so, the Confederacy would outnumber them two-to-one, and that’s not even counting if the Republic vessels don’t join the fight to repel the pirates. Just to be safe though, Steiner turned to the men scrambling beneath him and ordered, “Prepare the ballistae for defense, they may break through our lines. I want half the garrison assembled in the courtyard to repel any troops that may land in the battle. Signal to the encircling ships that we’re preparing for siege.” 

The previous chaos of the fortress returned to some semblance of order at the Watch-Captain’s direction, just in time for the first of the rallying fleet’s ships to come under barrage from the attackers. They were much closer now, and the sharp cracks Steiner had heard earlier were joined by low booms. He occasionally heard an object whistle through the air above him, yet he never saw anything. The momentum of the attackers had stalled, but he noted not a single vessel had yet to be sunk. Like a knight atop a horse, the attacking fleet pierced through the gathered  ships, smashing apart the broken hulls that refused to yield to the devastating barrage they let loose as they drew ever closer to the island fortress. Around him, the Watch-Captain heard the ballistae of the fortress spring to life as the invaders crossed the buoys marking their effective range. He witnessed the same flashes of light from earlier from multiple vessels as the bolts were rendered useless, but he saw as well some imbedding into the light hulls. He knew it wouldn’t be lethal damage, but perhaps the fortress could create some openings for their defense fleet.

The ships were now a stone’s throw from the fortress, dangerously close to the shallows yet far from the docks on the North-Western face of the fortress. The lead three let loose another of their horrific volleys into the fortress wall that faced the continent of Torgar. Expecting perhaps a loose brick or two to be dislodged from so few projectiles from such relatively small ships, Steiner all but tripped over his helmet he had forgotten on the ground. The wall had been as effortlessly shredded as the Fervor had been. The men facing the Western gate were struck in the left flank by the hail of debris and piercing shots. Steiner recovered from the ground, strapped his helmet’s chin strap on, drew his slender blade, and joined his men as swiftly as possible.

“Breach on the South-Eastern wall! Breach!” he yelled above the crashing of stonework and groans of pain from the soldiers struck by the attack. “Prepare to repel invaders!” The soldiers that recovered the fastest circled around Steiner, filling the void where the wall had once stood. What had once been a beach had been filled with masonry and fortifications, resulting in a tide that at its lowest barely kissed the walls. From this vantage, they could see the landing craft drop from the vessels and row steadily towards them. What few defenders remained near that wall segment fired arrows down onto the approaching craft, but the dull thud of heavy shields absorbing blows told Steiner all he needed to hear. Sentinel Points fate would be decided here rather than by the might of the Confederacy fleet. He had at least fifty men assembled down here with him left standing, and the enemy couldn’t have much more than that. Even numbers meant the advantage would go to his well trained soldiers over the pirated, no matter how prepared they had been to defend against missile attacks.

The landing craft washed ashore with power, digging their angled prows deep into the shore and scattered ruins of the wall. The shields burst open to reveal orange-skinned Hobgoblins in heavy armor, thundering out of their vessels into defense formations. From within the lead vessel, an unarmed warrior strode forward, a cape billowing behind him and a small winged beast perched on his shoulder. Behind him, two robed figures emerged from the shield wall as well, making a series of swift gestures before loosing bolts of energy into the archers on the wall that had their bows ready to fire. The sound of their bodies splashing into the sea accentuated his heavy footsteps forward. Steiner readied himself, blade pointed forward, the soldiers around him ready to spring forward at any moment.

“Peace, warriors,” the caped Hobgoblin said in a soothing yet firm voice, “we do need to spill any more blood this day.” He smiled and swept his arms wide in a welcoming gesture, showing no weapons other than the sword firmly in his scabbard. The tall stature and tusk-laced grin betrayed his species, but Steiner felt something oddly familiar and comforting about the man’s presence. 

Steiner looked to the men beside him, who returned the look. Slowly, they lowered their weapons, discarding them.

The caped Hobgoblin chuckled cheerfully. “Excellent. I promise you, no further harm will come to you this day. Please signal to your fleet that you have surrendered, and that I wish to speak to your leaders.” 

Steiner simply nodded, and a runner went to convey the message.

“Now then… Captain, I presume?” The Hobgoblin waited for the man to nod in reply before continuing, “take me to the keep then, so that I may properly receive my guests.”

Haunting Hearts

A phantom dwells
Within my heart

Graceful, beautiful, yet haunting.

Long has the spirit lingered near mine
Distant, yet ever close.

Brown haired and blued eyed
Never failing to steal my breath.

A feeling now
A hope, it draws closer.

How long does our journey stretch?

I find myself
Looking back.

Do you recall the same?

Youthful affection
Of hopping socks

An imitation of romance
Yet somehow real.

Bouncing castles
Sometimes travels.

Never a second gone forgotten.

Does the spirit remember
I wonder

The gift in which I saw its eyes?

Years pass
Bodies flourish

Courage found,
Voice shouted.

Yet my phantom stood apart
Looming nearer another.

Never drifting far.

A twist of fate,
Hearts drawn closer.

The past’s imitation a fresh burst of rhythm.

A long night,
Words exchanged.

The phantoms touch feels ever real.
Yet the night is soon forgotten.

How long since then,
A decade? More?

I thought your trail had vanished.

Yet at the most
Strangest bends

That familiar presence
Drew close again.

Would you stay
Your touch made real?

You disappear before I find my words.

For over twenty years
My heart has sought you.

You’re nearer now than the times before…

…Dare I hope?

You’ve met with a terrible fate, haven’t you?

It’s time to write down a lot of thoughts about one of my favorite games of all time: Majora’s Mask (MM from here on).

It is, by all accounts, one of the darker entries into the series. It also followed on the heels of critically acclaimed Ocarina of Time (OoT from here on) and as such, tends to be a little overshadowed by it. From a mechanical stand-point, playing both in close proximity in my youth, I was drawn more to the fleshed out side quest system in MM and how much more meaningful each character interaction was. The world felt alive, and as I was learning in my youth, the fleshed out worlds like that were what I craved the most compared to the relatively empty world of OoT.

Yet one thing drew me back to the game of the years as I developed: there were things I didn’t quite understand, or knew had more meaning but couldn’t quite yet dig into. The game is almost an exploration of the human experience, in a way, and isn’t afraid to show us for the flawed and grotesque creatures that we are.

It’s also a direct sequel to OoT, and really establishes the precedent for the whole Zelda timeline that we obsess over today. For those of you keeping score at home, this follows the events of Link when he defeats Ganondorf and returns to the his child timeline with the sacred realm protected. This will also ultimately lead to the adventure in Twilight Princess, which is actually my second favorite game. I’ll talk more about the connections there later.

So let’s do a brief plot synopsis to refresh or inform everyone:

Link is striking out on his own after having sealed Ganon, and resuming his life as a child hero. Navi has left him, her mission complete, and he is perhaps seeking her out (the implied “old friend” in the intro text). Riding baby Epona, she gets spooked by some fairies and Link is unhorsed, resulting in him being knocked out. The Skull Kid you taught songs to in OoT has turned to a life of crime, and loots your ocarina and steals your horse when you suddenly wake up. A chase ensues, and you are cursed to be a Deku Scrub. Losing Skull Kid and now a Scrub, you eventually wander through some mysterious tunnels before emerging beneath Clock Town in the land of Termina, where you meet the Happy Mask Salesman that sold masks back in Hyrule. He’s probably the creepiest character in this game, and possesses somewhat meta-knowledge of the game. He very well may be an allegory for some sort of divinity.

The Salesman tells you the weird mask the Skull Kid was wearing is a powerful ancient mask that curses the user and brings about evil, and it is super important to bring back before he leaves town in three days. Which, conveniently, is when the moon is going to be dropped on you so hey that works out for him any which way you look at him. You have your quest, but you’re a Deku Scrub.

Ultimately, you complete the ridiculous chain of events necessary to break your curse and eventually free the Skull Kid, returning the mask to the Salesman. A fairly cryptic yet happy ending ensues, and Link resumes his journey alone.

It’s a relatively simple plot, but it’s the wonderful details — the journey if you will — that make it such an excellent experience.

The land of Termina is obsessed with masks. It’s fitting, because you wear masks in a sense to solve a lot of the problems in the game caused by people that hide behind masks, all in a figurative and literal sense at all times. These people have issues and it looks like “therapy” hasn’t been invented as profession yet. The game specifically focuses on 20 key characters of the game, outside of the Main Story, that are suffering from “quest-worthy” issues. Some are as mundane as the Old Lady having her resupply of bomb bags to her son’s shop stolen by the thief Sakon, to as intricate as a three-day process to reunite the cursed lovers Anju and Kafei who are to wed the day of the Carnival — which is in three days, by the way. The day after the moon is going to kill everyone.

So, that’s the world we are thrust into. A literally angry-faced moon looms over the city, drawing ever closer, and the people are busy preparing for a carnival defiant of their impending doom — or too scared react to it, in some cases. The game has a constant overtone of existential dread and urgency, mixed with constant denial or depression over the entire lands impending doom. How lovely!

If you wish to appeal to the authority of the town, the mayor and town guards, you will find them embroiled in a debate with the construction foreman over the fact that they are all about to die. Apparently it’s a hot debate on what exactly an angry-faced moon drawing closer means, and only Foreman Muto wants his sweet contract money for finishing his project. The guards are pretty competent in this game, and are looking to evacuate the populace. The mayor is unconvinced by either side for some reason, so through inaction sides with embracing death. We’re already off to a heavy start! If you complete the sidequest to reunite Anju and Kafei, their wedding mask reminds him of young love and hope, so he gives the order of “everyone has rights to stay or leave” which I guess is pretty decent for a guy that couldn’t pick a side.

So, the town is in pretty shaky political hands and the anxiety of that office is reflected throughout the town. If her quest goes unresolved, Anju flip-flops on looking for her lost lover or fleeing with her mom and grandmother, before ultimately deciding to leave the final night (which, her mother is theorizing they’ll find Kafei shacked up with Anju’s BFF Cremia — thanks for the support mom. But no Cremia actually has the hots for Kafei so this almost not an impossible theory, geeze!). Even the Postman questions his duty to keep delivering mail, or to do the sensible thing and leave. By default, he’ll stay and die. If you resolve his sidequest, the mayor’s wife (the postmistress) will order him to flee.

So already, just within the random conversations you can have while confined to the town, you learn of a lot of the themes in this game: anxiety, fear, anger, depression, and all the reactions that come with them like executive dysfunction, obsessive focus on duty, or even denial of the trauma you’re actively experiencing.

How’s the rest of Termina doing? Not great.

Let’s talk about the troubles befalling the Deku Scrub Kingdom.

When you started the game, you were assaulted by a nightmarish Deku Scrub fever dream when you are cursed. You are most assuredly forced into the body of the deceased Butler’s Son, whose petrified corpse is seen early in the game. By the nightmare, I think we can assume he was killed by feral Scrubs when he became lost in the woods during his travels the Butler mentions. So, get used to the Butler to the King feeding you those weird hints about his lost son (whom he does get closure for in the end credits, don’t worry). The first temple you go to is housed in Woodfall, the sacred area of the Scrubfolk. But the entire swamp is toxic now thanks to a curse caused by Skull Kid. Everyone is really convinced the local monkey population ate the Deku Princess and sealed the temple, causing all of their problems. The mood of the kingdom: ANGER. Soldiers dance around a giant bonfire, the King shouts orders, and a monkey tied to a stake faces execution. You are invited to watch! Grand.

Ultimately, you defeat the cursed guardian of the temple and release the Southern Giant — we’ll talk about them later. You also find the Princess, so she stays the execution of the monkey. But let’s talk about the Scrubs. They were all too ready to assign blame to the easiest scapegoat they could, the local monkey population. No other explanation event crossed the King’s mind, and he was willing to stake the fate of his people on senseless murder to solve their toxic swamp problem. Yikes! In the end, thanks to Link, his daughter is able to physically beat some sense into her father, and their Kingdom is now only facing death by moon.

Onward to the Mountain Village! Far to the North of Clocktown, the Gorons live in the Snowhead Mountain range. We are led to assume winter usually has some snow, but considering it’s not winter in the game, there’s a metric ton of snow everywhere. Come to find out, the land got cursed (big shocker!) by a masked imp, and the temple guardian has run amok and brought ruin to the mountain. We don’t really know how long Termina has been in this state, but recently, the Goron Hero Darmani went to slay the demon in the temple, and was slain in combat. You find his ghost haunting the village, and he is unable to come to terms with his defeats. He begs you to heal him. He cannot rest until he has saved his people. I really like Darmani — he’s a loyal Goron, and proud warrior. Anyway, he eventually accepts you can’t revive him, and instead lends you his power by passing into the next world and leaving the Goron Mask behind. Now everyone thinks you’re Darmani, which is pretty screwed up, but they’re just glad to have their hero back. Once you banish the guardian and reawaken the Northern Giant, temperate weather returns to the Gorons and Darmani can fade into Goron History as a successful hero rather than a failed one.

There’s not as much to talk about with the Gorons. They all just plead for their hero to return to save them, as they are facing an increasingly cold habitat, lack of food, lack of commerce, and lack of leadership. They get the worst deal out of the tragic stories, as they will just slowly suffer until their deaths — which won’t happen because the moon will kill them in a few days anyway.

Next we visit the Zoras in the East. Here, a strange mist has surrounded the Great Bay Temple, and no one can enter. The oceans are warming, life being choked out save for Like-Likes and zombie fish. Perhaps the strangest story unfolds here: The Zora rock band The Indigo-Gos, is to perform at the carnival, but their lead singer Lulu has fallen voiceless after secret clutch of eggs gets stolen by pirates. Zora eggs also hatch within like 3 days of laying apparently, and it’s unclear if she had to develop those or if it just kinda happens and who the daddy is if there even is one — we’re getting off topic. Momma lost her eggs and is depressed so she can’t sing. The unfortunate soul that opted to do something about this is Mikau, the lead guitarist and likely baby daddy if that’s a thing. He promptly gets killed by the pirates, as the journal entries he leaves behind paint him as a not-so-bright person.

Link heals his soul and promises to carry out his mission. You recover the eggs, they hatch, and you play the song they teach you for Lulu which awakens the ancient turtle taxi to the temple. You cleanse the temple and awaken the Western Giant. Now the Zora band has its singer back, and their lead guitarist (this will be problematic later, Link!) while their oceans return to normal. Crisis averted. Again, not a whole lot to go over with them though. The kingdom was cast with depression and anxiety over what to do, and the general mood is one of a slow march to extinction while everyone does their best to try and act like everything is okay.

Our final destination is the Lost Kingdom of Ikana. This is probably my favorite area as a history nerd. The architecture is clearly linked to Clocktown, with the brickwork and paintings we’re shown. This is likely the ancestral home of the humans/hylians living in Termina, and it was once a powerful military kingdom. Here you can defeat the undead warrior Skull Keeta for example, earning his Captain’s hat and commanding his undead soldiers when you find them. You ultimately bring those far-flung soldiers’ duties to an end, and the cut scene where Skull Keeta passes on finally is a pretty moving moment for just being a side quest. You also meet the royal composes Sharp and Flat again, who this time around composed the Song of Storms for the King of Ikana. It also has the power to break curses in addition to summoning a storm. You use this to refill the reservoir and restore the river through the Canyon, which powers the local researchers anti-Gibdo music box. There may not be zombies walking around anymore, but the cheerful tune does not really brighten the ghost town. Inside you find out the researched got bit by them and tried to eat his daughter though. She locked him in a closet. You break his curse with the Song of Healing, and obtain your own zombie mask (thankfully it’s not a transformation mask!) and the researcher is reunited with his daughter. Very touching! Eventually, you face off with the Undead King of Ikana, who has refused to pass on. After you dispatch him and his two royal guardsmen, they realize their war has long since ended. Igos du Ikana was once a pretty reasonable dude it turns out, and he reflects on how deep into shadow his kingdom has fallen. He beseeches you to return Light to his kingdom, and teaches you the creepiest song in the game that creates a hollow shell of whatever form Link is currently in. He tells you things got really bad when someone thrust open the sacred doors of the Stone Tower, so off you go.

Once you dispel the cursed guardian here, you reawaken the Eastern Guardian and the souls of the dead of Ikana are (mostly) at ease. The exceptions are the Garo, which are lingering Ninja spirits from a foreign nation sent to spy on Ikana. That’s pretty neat but we don’t have time to solve the Garo issues, we’re trying to save Termina right now. There’s also a guard here who has been wounded and unable to return for literal years, so rescuing him is nice. This is one of the events that makes you wonder how long Termina has been slowly decaying.

Back in the Town of Denial, you are now ready to face Skull Kid. Along the way, if you do all the side quests, you slowly learn the backstory here though. Legend has it the Four Giants once lived among the people before one day realizing they have to cut ties with the common folk and sleep until they are needed. They had a good friend though, an Imp. He gets upset that they abandoned him, so he vents his anger on the people of Termina. They get rightfully upset and call the Giants back, and they banish the Imp “back to the heavens” which has some interesting connotations we’ll talk about later.

It’s unclear if this is meant to be history, or prophecy. I think it was history, and the Imp has returned to Termina, perhaps only under the control of Majora, to finish his revenge. You see in the end, he still refers to the Giants as his old friends. This means he does know them and its likely an ancient friendship. They ultimately help save him from Majora, and he accepts that they have to part ways but can still be friends. He also has his fairy friends now, and you! But we’re not quite done.

When the giants show up to stop the moon from falling, things get real. Skull Kid is no longer in control, a full puppet of Majora now, and he disappears in a beam of light into the moon. You follow. The same moon with an angry face is now yelling about eating everyone. It’s actually a pretty terrifying cut scene with everything playing out. You emerge into a scene that looks absolutely nothing like a moon. A verdant field, a blue sky, and a single tree atop a hill.

I am strongly of the opinion this is a representation of Elysium, often described as a sort of paradise for heroes and gods separate or adjacent or even synonymous for heaven. Here you find the masks of the four guardian spirits, as well as Majora’s Mask. You’re also awarded the Fierce Deity Mask here, a questionably “good” mask that imbues you with the power of a god to ease your fight against Majora. All of the conversations with the masked are ethereal and aloof. It’s an extremely weird place, and very much in contrast to everything up until this point. The children all resemble the Happy Mask Salesman by the way, even though, you can only see their skin tone and haircut. They also want your masks, and will ask if you want to be a Mask Salesman to them. That term is starting to take on a sinister overtone to me, as if being one means something more than the simple words let on. Either way, the children present you challenges and their dialogue contains lines like “lets play good guys against bad guys… you’re the bad guy” and “do your friends think of you as friends?” and “what makes you happy … does it make other people happy?” and “the face under your mask … is it your true face?” Totally not creepy at all. Yet those are all excellent existential questions and frame the events we’ve experienced up until this point.

You’re the bad guy — pretty straight forward. Are you certain you’re the hero of this story? Surely from Majora’s perspective, you are indeed a villain. It’s important I think to remember that perceptions of morality are fairly relative — we’re all the hero of our own story, but maybe not in other peoples. Which brings us to…

Do your friends think of you as friends? The people you’ve helped along the way — do they hold you in as high regard as you did for taking the time to help them with their problems? Extend it from the game — what about your own relationships? Could you be as easily abandoned as the Skull Kid was — cast away for being a nuisance? It’s a hard topic to handle, and one I would be hesitant to even linger on — in my opinion, it only matters how we feel in the relationship and that we are receiving appropriate reciprocation. It doesn’t have to be a 1:1 exchange, even if that is the ideal. You can’t quantify friendship like that. Yet it makes sense in this purgatory that those are the doubts weighing on the mind of not just Skull Kid, but perhaps even Link.

What makes you happy? Does it make other people happy? Find your joy, and reflect on if it brings joy (or harm) to others. Does nothing make you happy? Does your happiness hurt other people? The mischievous Skull Kid definitely has hurt people in his pursuit of happiness. Has Link? What about you, the player? Yikes.

Is the face under your mask… your true face? We all wear masks. We might have several for different occasions. In MM, it’s often literal. People have masks for quite a many occasions it turns out. Most of them though can be seen as relatively metaphorical — they often represent characteristics to exaggerate them. Even the fact you often literally wear someone’s face to complete your quest. In the game it’s overt — but then when you take off the mask, are you still you? Is it another mask beneath that? Where does the true self begin and end, and why do we have to hide it? It’s a great philosophical question and I think it’s one of the single greatest line deliveries in this game, and yet is just one dialogue screen at the tail end of the game.

The moon children pull no punches when it comes to answering the existence defining questions, and I think that seals the theory more than you are currently transcended to some other plane. Is this where Skull Kid, the Imp, was previously banished? Are we fighting to release his trapped soul?

Hyrule is also described as the Sacred Realm, a land touched by the Goddess of Hyrule. Skull Kid is also met by Link there. Is perhaps Hyrule “the Heavens” and this Elysium-esque realm “the Afterlife”? I don’t think there’s a clear indication on the relationship, but there’s definitely some weird things at play considering the children resemble the Salesman, we’re there for Skull Kid, and we’re Link. The only three characters with confirmed existence in both Hyrule and Termina. I am certain they are connected and that the Moon stage is meant to represent some type of Divine realm, but I cannot know what the creators intended that exact relationship to be, only that the imagery and atmosphere they use push us in that direction.

We of course triumph in the end and we have a happy ending for all, with the funny tidbit of Zora Link having to fill in for Mikau at the concert, so I guess after that the Indigo-Gos lost their lead guitarist abruptly and had to replace him.

I’m not entirely unconvinced at the end of the everything that Link didn’t experience some type of Death and Rebirth, a part of his reincarnation cycle, or something. The next game in the timeline this game occurs on is Twilight Princess. The Fallen Hero we learn our moves from in that game is heavily implied to be a deceased Link, who wandered the world without the opportunity to be a Hero anymore. Perhaps it’s the very same Link from Majora’s Mask. It’s worth noting the tune you howl to initiate the encounters is in fact the Song of Healing, the song you use to soothe the souls of the dead to allow them to rest.

Incidentally, the 5 realms we come across in Termina can be described as experiencing the 5 Stages of Grief: Denial, Anger, Bargaining, Depression, and Acceptance. It’s not difficult to apply those themes to Clocktown, Woodfall, Snowhead, Great Bay, and Ikana. So what are we in grief over?

The loss of Navi?

The loss of our own Life?

The overall loss of the world of Termina?

It’s a very though provoking game in a way most other titles in the series don’t even come close to touching, and I think you would find the more philosophic gamers in your life that have played it would agree with me, and might call it or Twilight Princess one of their favorite Zelda titles. Ask them about it, it may prove an interesting conversation.

I’ve replayed this game countless times, and it remains as dear and moving to me as it always has been. If you’ve never played it, it’s been remade on 3DS with updated visuals and mechanics.

I do prefer the original, as nothing since has captivated my curiosity quite like seeing it the Demo on a Walmart console, seeing the familiar layout of Zelda yet a curious Deku Scrub at the controls in a world populated by the same characters living a different life, and the clock ticking away at the bottom of the screen. It held such mystery to me in my youth (I was 8?) I can remember those experiences vividly still — and getting in the car after school to find the sealed box holding the golden cartridge and expansion pack for my N64.

The nostalgia is high for this game, and regardless of that, it still holds up as a unique and though provoking experience.

Atop the Stairs

I have never knelt before You
For I detest the yoke
But is that the only reason why
I choose to turn from Your light?

For truly, I do not even know who You are
The one they claim You to be?
Or perhaps one of the others?
Are you none of them at all?

No one ever told me
To linger in the shadows
It’s where I chose to hide
From those who chose to follow

At first all I knew was Anger
At the chaos You had made
Like a selfish brat
Tired of His new toy

I came to understand though
That it was us that made You
That Your light was our light
Though we refused to take the lead

It used to matter more to me
But now it could matter barely less
Who stands in the light
Or who hides in the shadows

So once more I stand
Gazing determined at the climb
That lies before me
Ever higher towards my dreams

My blackened soul
Every leery
Never afraid
Never faultless

Did You send her for me?
Some portent as a guide?
A wayward ship lost at sea
In need of a beacon

She does not doubt
She does not hate
She uplifts my soul
She gives me hope

Yet I have to wonder
When I climb these stairs
At reach the End
Will I find You there?

And if I do
What will I do?
Will I strike You down
Or learn to kneel?

Will she be that beacon still
If the former
Or only if the latter?
A question asked to silence

Much in the same way
I know the answer
That awaits me
Atop the stairs

The Stilar Legacy: The Wayward Marksman

Forward: Anything bearing “The Stilar Legacy” in the title will be focused around my Star Wars “family” that is the center of my personal interactions within the Star Wars Universe. The intent of the writing is that it can be era agnostic, and that these characters can be effectively placed into any of the myriad Star Wars timelines and their story should work. Presently, they are written from a context of mainly participating in Star Wars: The Old Republic role-plays, as well as the character of Alach being created in the older MMO Star Wars Galaxies: An Empire Divided. I try to keep my writing as close to the established canon as possible, but obviously with the subjects of SW:TOR that makes that job a little harder. Without further delay:

The cold stillness of the ship interior amplified the orchestra of buzzes, hisses, and beeps generated by the halls of the star destroyer. Alach leaned against a bulkhead, staring upwards into the artificial lighting. He could feel his heart beating through the shell of crimson plastoid armor that had saved his life countless times. Catching his breath, he wiped away the sweat on his brows. Sweat had stopped stinging his mostly cybernetic eyes by now, but habits and instict were hard to break.

Was this the life he had wanted? Exhausted, he staggered to a nearby bank of seats designed for rough landings. Uncomfortable, but they would work for him in this moment. He bent forward in the chair, supporting himself with his sniper rifle on the floor. He thought back to his youth.

He had been a child, growing up in a remote village on Talus. Life had been simple back then. He’d help his family and fellow villagers with simple things: herding livestock, fetching water, tending crops. He had always yearned for adventure though, and as he grew older the wilderness of Talus grew ever more enticing. More and more of his time was spent exploring those untamed wonders, brushing himself against increasingly threatening beasts the further he left the village.

Before long he was armed with a blaster rifle he had purchased from Dearic when his family had gone to sell some goods. He had collected many oddities from the wilds and spent years peddling them to save up enough for it. With his trusty rifle, no danger he felt existed was enough to stop his desire to see every inch of his home world.

Although he had known a relatively peaceful life, his village was no stranger to the greater conflicts of the Galaxy. He never imagined the conflict would come to their planet, but with the shipyards Corellia but a stone’s throw away from them, it was probably inevitable. When the Empire came to Talus, they sent recruitment officers to the village in secret. They needed local guides. He had volunteered, and enlisted that day with the Talus Expeditionary Force. He soon found himself in a large camp bustling with activity: men shouting orders, shuttles taking off and landing, and the sounds of blaster rifle as the soldiers honed their skills.

He recognized a few familiar faces from other villages in the region, and felt some comfort knowing that. General Ravix addressed the gathering of young men, informing them of their new lives in service to the Empire, of how they were trading their quiet lives to bring the stability of the Imperial Way of Life to the Corellia Sector.

He didn’t know much of the wider galaxy, but the General made a degree of sense, and he resolved that he would do his best to aid their cause. Perhaps, even, this would be his ticket to learn about that wider galaxy.

It hadn’t been long after his initial training until the TXF had put their new assets to the test. He had been embedded with a squadron designed to route out “resistance towards the Rule of Law”. He expertly guided them through the hunting trails of the wilderness, and helped take down combatants with his newly issued marksman rifle.

Before long, the Imperial colors were flying over the Dearic starport, and he had been presented with a choice: stay with the local garrison on Talus, and effectively live his life as he had but with new Imperial obligations, or take to the stars under new orders and more training. He didn’t even hesitate to choose the latter.

Over the next months, he transferred from unit to unit, being evaluated and trained on countless skills and tasks. Though he had never been the top of any of his classes, he ultimately scored the best in piloting, marksmanship, reconnaissance, and cyber-warfare, the latter coming as a surprise to his various proctors.

It wasn’t long after the barrage of training and testing that he was approached by Intelligence: they needed operatives that had a high degree of independence and his skill set had flagged him as a potential candidate. They had promised him a career of high risk and high reward: He would see every shade the galaxy had to offer, but in return he would find himself in life or death situations without reliable support from command.

Once more, he hadn’t hesitated in choosing to accept.

Before he began the rigorous training as an intelligence agent, they allowed him an extended leave to experience more of the galaxy he would soon be pulling the strings on. Those had been a good few months. Then, it was back to more training and evaluating.

He had never minded what had turned into years of seeing minor combat action and predominantly training and honing. He had grown up effectively in the frontier — his mind was what needed the most conditioning.

When he was finally sworn in as an Imperial Agent, he had become a true believer in the Imperial Way of Life. He had seen the struggles of the galaxy. How they had been betrayed in various ways by the promises of the Republic. Conflict gripped the galaxy, and criminal undergrounds flourished in every crack that pressure created. The only way that made sense to him to break that cycle of violence was to completely destroy everything that threatened the sovereignty of the Empire.

And that’s exactly what he did. In a few short years, he had ended campaigns with a single blaster bolt, turned systems without harming a soul, and brought resistance infrastructure to ruin leaving no trace of his passing.

Before long, he had been approached by a mysterious party. They claimed to be operating under orders from the deepest cabals of the Empire. Like so many other missions, he had met this new contact in an underworld bar. Both of their features were obscured by loose clothing and stark shadows cast by the dueling flashes of lights from the holo-signs. Neither party could get a solid read on the other. He had been handed an encrypted data-pad. That night changed the course of his whole life.

After that meeting, he had been reassigned from Intelligence back into the Imperial Army, this time to the 47th Imperial Expeditionary Force. He wasn’t sure what he had expected when he boarded the shuttle to the Relentless but the 47th broke every expectation he could have had.

He hadn’t been reassigned to just a new unit: he found himself among peers. He had never seen a more diverse cross-section of the Empire, and they were all here for the same purpose as his: to protect the Imperial Way of Life. That was about all they had had in common. He thought back to the soldiers — no, the friends he had made since joining the unit. The Wayward Marksman had come home. He had found his village, his family out here amid the stars.

Alach wearily pushed himself off the set. He had yet to leave the quarantine after returning from his most recent assignment. It had been ages since he had last set foot on this deck. Who all had made it back? Who all new had been recruited to their cause? What dangers would he face if he stepped through that door once again as he had so long ago?

He approached the blast door, and it scanned him.

“Welcome aboard, Captain Stilar,” the voice of the Relentless chimed out to him, “please proceed to the Bridge.”

He stepped through the door.

Yeah, this is what he wanted.

Chasing Nights

To have a heart
So full
So willing
So open

Ready to love the world
For all its beauties
For all its pleasures
For all its wonders

To see all those things
Reflected deep in your eyes

How could I not see such things?

The distance between us
Measurably only by the finest tools

I once again find myself exposed
My gates thrown wide open

Those fleeting moments
Of security
Of vulnerability
Of warmth

Tonight our bond is forged
Yet quenched far too quickly

Was it a dream?

Dare I chase something so ephemeral?

Such it seems is my fate
To chase those shadows

Then I see it once again

Those things reflected in your eyes…

The High Republic – It’s About Time!

We got some pretty big news in the Star Wars world yesterday. A whole new literary era has been launched to create projects without restriction: The High Republic!

https://www.starwars.com/news/star-wars-the-high-republic

Look at that! Jedi! I absolutely hate the Jedi.

These Jedi though look super cool. Set 200 years before The Phantom Menace, the stories of the High Republic are promising us a glimpse at the Republic before it had succumbed to Palpatine’s political machinations. And I’m pretty excited for it! I don’t like Jedi because they’re such hypocrites in most of the media we see. This could potentially change how I feel about them if I get to see them acting like human beings for once.

I want to talk about that concept poster above though, and why I’m visually excited about the Jedi of this era as well:

Lightsaber variation! We have dual-blades, HILTS, and a slew of colors. I want one of those hilted sabers so badly!

Robe variation! Look at those folks! They’re kinda flashy in a way. Yet traditional. Cultured. They could chill next to Count Dooku and look at home, or next to Qui-gon and feel only slightly embellished. They’re great.

Racial variation! Nearly half of the characters on that concept art poster are a classic alien species. How lovely!

Let’s take a look at some of the projects they’re going to start us with now.

https://www.starwars.com/news/star-wars-the-high-republic

Claudia Gray earned her place as one of my favorite Star Wars authors by writing Phasma and Lost Stars — two of the most compelling reads I’ve encountered in the Star Wars canon literature base. I have no doubt this story will be exceptional and kick off the era with a megaton of energy.

The image doesn’t give us much to go off of at first glance, but if you want my speculation, read this next paragraph:

I think this story will introduce us to what the High Republic will be all about. I think the lady in the image is either a Sith soldier, or part of a group that doesn’t realize it is related to the Sith. Her insignia is VERY prominent and resembles common Sith emblems. I think our little padawan here will either help her realize she is on the wrong side that is threatening to destabilize the galaxy, or they may influence each other to form a third path. Point being, they will end up connected. Perhaps a love interest? We’ll see. I also think that the events of the High Republic will be the ultimate cause of how the Sith were able to sneak into the Republic and destroy it from within. The pre-order for this book states a galactic-wide event temporarily halts hyperspace. I think that’s a catastrophic event the Sith will use to infiltrate the Republic — it may be an actual war, and we’ll get to see a sizable Sith force in real Canon for once, or it may be a secret strike team hiding behind the various scum groups they’ve shown us. I predict, though, that the High Republic will ultimately lead us to why the Galaxy became what it was in the Skywalker Saga, while providing a playground the story-group has more control over.

Ok, that end the whole of my speculation on the High Republic, and I think that the above book is going to be the one to plant all of those seeds. Next I’m going to show the remaining covers we were shown, because I feel like they don’t tell us as much.

While there’s a lot visually going on here, I don’t think it tells us too much about the setting: More variations on Jedi, and these scavengers exist. I have a feeling they are basically going to be anarchists and a “chosen family” type situation, which will make it a little more interesting when they butt heads with the more rigid Jedi Order, despite the fact they also kind of operate like a chosen family.

I also really love the “adventure outfits” they show the Jedi in — they look robust, and made of practical materials. They even feature things like low-slung lightsaber straps! How ridiculous. It’s perfectly Star Wars.

I think it’s clear from the boards they show in the YouTube trailer that the writers devoted a lot of time and thought to what lies at the core of Lucas’ vision of what Star Wars should be, and just this little taste of what is to come is all the evidence I need to know the future of Star Wars is in good hands. I know that opinion is probably counter to a lot of what you’re reading but let’s face it, we all know one thing: No one hates Star Wars more than Star Wars “fans”.

What’s unclear though is where this will take us. Is this just confined to literature? Are we going to get cartoons, live actions shows, video games, or maybe even movies? All signs right now point to no, but the fact they have so many visuals to go with this means they creating a library of visual references to build from, which means we will surely get more than they are letting on.

We’ve taken our first steps into a larger world.

Awlryn Sterling

My name is Awlryn Sterling. I have sworn myself to a path that no one can steer me from — to one day take the Platinum Creed and live it till the last of my days. How couldn’t I? To have witnessed what I did that day. To experience the sights, smells, and tastes on that wretched day. There is disorder in this world, and it must be brought to an end. How else will we prevent such mindless slaughter?

I refer, of course, to the Dragon’s Ravage of Bedevret. Nearly five years ago now, but it feels like a lifetime has passed since then.

I grew up there, you know. Nestled to the South of the Silver-Striped Mountains, we were well protected from many common threats. It was there my family made a name for themselves — Ghetz and Vera Sterling, young merchants-to-be. First came my older brother, Ulfric. Two years my senior, Ulfric inherited my father’s sense of coin. Then I came to be, eternally grateful to be the second born. Nearly eight years passed before my sister Yssail was born, followed shortly by my youngest brother Mikhail.

We were raised to live modest and frugal lives — a fact that would ultimately save us from ultimate ruin. My father tried to teach me maths and bartering, but I was always watching the ranks of soldiers coming and going from the city, off to challenge the threats that faced the kingdom. I loved everything about it: their gleaming helms, their thundering march, and their jingling armor. To hear their captains bark orders, and witness a crisp snap of them being executed made my mind burst with imagination of them fighting untold dangers, effortlessly dispatching them to keep our trade routes safe.

How wrong could I have possibly been?

The day had started out like any other. I was 18 then, strong and eager. I volunteered in every watch program I could up until that point, and enlistment season was soon to start. I remember waking up and sparring with my friend, Christoph. We were both training night and day for a chance to become real soldiers, and maybe if we were lucky we could be knights of kingdom if someone took notice of us. Sure we had heard of the Platinum Creed then, but they were more than a myth on the wind. We were taking a break after I had pressed a little too hard and sent Christoph down to the ground with a crash. He didn’t seem to be injured, but we had needed the reprieve. That’s when the first of the bells began to toll: danger approaches, volunteers and soldiers take position.

We had looked at one-another, a mix of fear and excitement. It should have just been fear. We took our spots in one of the inner towers, ready to assist however needed with whatever did or did not happen. In the distance, we saw faint flecks of torchlight coming from the dense forests at the foot of the mountains. It couldn’t have been later than noon.

What unfolded over the next several hours was nothing less than a siege. More kobolds than I ever thought possible poured from the forests. Arrows rained down, some tipped with flame and setting rooftops ablaze. We had been to work since nearly the start, dousing those flames and bringing fresh quivers to the soldiers. It was utter chaos, but everything seemed fairly calm despite that. Everyone was confident that no matter how many kobolds slammed against our walls, our valiant defenders would hold the line. The battle supported that theory. The occasional wounded soldier would limp though our gate, but we hadn’t heard of any significant loss of life.

As the sun began to set, and their assault no-less firm, our whole world changed. A chilling roar swept over the city. It was a sound neither me nor Christoph had heard before, nor apparently had anyone else. One of the soldiers near us mumbled something to his comrade, and everything was silent save for the whistling of arrows and distant din of battle near the entrance to the city.

Suddenly, there was a loud clap of thunder as a bolt lightning streaked across the sky. The flash in the dusky sky illuminated something. Something big. I failed to comprehend what I was witnessing until the mumbling soldier shouted with new clarity: Dragon!

It felt as if time stood still at that moment. Christoph and I exchanged glances of fear, and the next thing we knew we had been knocked to our feet. All I could hear is ringing in my ears, my eyes becoming narrow slits once I opened them again. Dust was everywhere, and I could barely see my own hands in front of me. “Christoph!” I had coughed out repeatedly. I never found him in those moments. I stumbled over a leg, dressed in mail. I could only assume it belonged to one of the soldiers that had been next to us, but his body was concealed beneath a large slab of masonry. What had happened?

When my hearing returned, I heard nothing but chaos and panic. Something catastrophic had happened. I found myself limping into a nearby alley to get my bearings. I saw soldiers storm past my hiding place, but I couldn’t find my voice to call out like I had earlier. Not long after, I could hear the cackling and hissing of the kobolds. They had managed to breach the gates, I can only assume due to that dragon. I had to get to my family.

I stumbled through the city, trying to find my way home. I could here screams as people fled their homes, the panicked shouting of soldiers for people to seek shelter. Occasionally, I heard other massive booms of thunder as presumably another stronghold of the city was torn asunder by the might of the dragon. I wasn’t about to let that shake my resolve though. I needed to survive. I needed my family to survive.

I came at last to the street I had known my whole childhood, to find the streets littered in rubble. It was impossible to see more than a few houses down. A sinking feeling began to consume my whole body, until I was snapped back to reality by a weak cry for help. I quickly found the source, a young boy no older than my sister trapped in a collapsed doorway. With all my strength, I struggled to free him. I may have not known where my family was, but I could save this boy and maybe find his family. Together, we made our way to the most fortified area of town, for all the good it would do.

We crossed the inner gates of the castle keep, dirtied soldiers motioned us deeper inside. I thought this may end up our grave with the power that dragon possessed, but I could die knowing we had done all we could.

It was quieter where we were. The people that had made it were huddled tightly together, impossible to discern. No one really spoke. They either sobbed or prayed silently. A small squad of soldiers stood at the ready to defend us, as dense volleys of defensive weapons fired from our the walls I no longer knew to be safe. They were doing all that they could.

Through the distant din, a single melodic burst issued forth. We all looked up from our feet or hands, recognizing a war-horn of the kingdom. Who had come to help us in this darkest hour? One of the soldiers slacked his jaw, mumbling something in an almost reverence. I could barely hear their exhausted and hoarse words, but I heard one thing: The Platinum Creed. Was I simply delusional? No — a streak of strange light pierced the dark sky, overcoming the warm light of unchecked fires that illuminated the city. Was that magic?

I heard someone running outside, and a cloaked figured approached our guards. Although his form was mostly obscured, I saw the elegant quiver slung at his hip, and noticed his well constructed bow. Even in the dim light his light armor gleamed with a brilliance of the most vibrant and polished steel. Was this a member of the Platinum Creed? The soldiers responded to whatever he had said, and they joined him out in the plaza. I told the child I had saved to wait inside, and dared to venture closer.

I saw the mysterious figure, now armed with his bow, directing at least a dozen soldiers also armed with various projectile weapons. Together, they loosed a volley somewhere into the smokey sky. There was a roar. Again they loosed at his order.

After several volleys, an elderly man in ornate robes came upon them. His staff radiated a strange aura, and soon he was adding bolt of magic to the assault. Somewhere up there, the dragon had been found and they sought to bring him down. It felt like an eternity that they had fired into the darkness, and it was then I noticed with my gaze fixed skyward, that six more cloaked figures had joined up. Two stood near the front, halberd and great ax at the ready. They shouted something to each other in a language I didn’t comprehend, which summoned a reply from the bowman. They laughed.

Laughed! At a time like this. Surely these were indeed warriors of peerless reputation, I thought. To be able to levity with one another at such a dark hour.

After his chuckle, the bowman let loose one last arrow, accompanied by a streaking bolt from the wizard. A horrifying shriek mixed with a roar pieced the din of battle, I could see a vortex of smoke forming.

Out from sky came the dragon, plummeting towards the plaza. It spiraled out of control, bits of what I could assume were arrows raining from the velocity of its descent. The warriors let out a brief cheer, and began to position themselves.

The dragon landed almost perfectly on its feet fairly close to the plaza. It was wounded, but clearly not ready to surrender. They wasted no time and were upon the beast. They danced about the plaza with grace and speed, performing feats of strength and wonder that were nearly incomprehensible. The dragon’s claws would scrape across their armor, sending the warriors reeling but ultimately unscathed. Perhaps their luck wouldn’t always hold up, but the dragon began to fight with more and more desperation.

They were winning.

One particularly powerful blow from the one wielding a great ax sent the dragon to the ground. It struggled to regain its footing, but when it did I swear it locked eyes with me. I’m sure it saw behind me too, all the innocents huddled and clinging to survival. As it righted itself, it maintained its gaze on our refuge, and its throat began to glow. One of the warriors, wielding a massive shield of some polished metal, followed the gaze and realized something in that instant. I remember him shouting something, just as a bright light caused me to shield my eyes and another boom deafened me.

I thought we were all dead in that moment, but when I regained my senses, I saw the shielded warrior before us. Our refuge was cracked and damaged, but still held. His shield glowed with a strange energy, and the air around us carried a strange odor. Had he managed to save us from the worst of it? The warrior was breathing heavy, and motionless, but he stood his ground.

As he did, the rest of them sprang into action. Almost seemingly as quickly as it had all begun, the dragon collapsed with more roar, defeated.

I remember collapsing with exhaustion, and that was the last I saw of those warriors until the statue in their honor was erected in the rebuilt city plaza.

But that’s what we all did. All that we could do: rebuild. The next day I found my family, all alive and well. We rebuilt our home, and my parents took the young boy I saved. He knew his name as simply “Hux” and we never found anyone to claim him as their child. He took on a lot of the work helping my father and brother loading the trade caravans once we were back on our feet. Dad’s frugality ended up keeping us from losing everything in the attack.

Slowly, life became normal again.

Almost too normal. My younger sister, now 15, has taken to piling up debts for my poor father to pay-off. We’re still doing well enough, but the poor man is constantly hounded by collectors. So much for the lessons on frugality. One day, I’m sure she’ll create a problem far larger than it turns out the dragon posed for us.

Every day, I begin my morning now by visiting the Statue of the 8. It’s there I met Ren. I don’t know where she came from, but she’s a half-elf adventurer. I’ve heard her give numerous performances at the plaza — it’s how we met. Soon, she talked to me about the start of her career as an adventurer. That’s how I ended up where I am now. One day I’ll be ready to take my Oath, but I’ll forge my own path to it. There’s too much disorder to this world, and I intend to root out the source of it.

Cleansing Rains

Darkened skies
Stiff breezes

Cold
Dreary

The world seems to come to a stop
When rain falls from above

It clears the streets
And cramps the halls

So many flee and seek cover
So many see a perfect day ruined

Yet surely it does not need to be so
For there is more to rain than inconvenience

Those precious hours can hold many moments
Of peace, calm, harmony, and joy

Of purity
Of clarity

Those rains can wash away our deepest blights
And expose beneath something raw and clear

So it is with rain and me
That it never brings me gloom

The steady tempo of raindrops beating
Provides the cadence of the world around me

Time slows
Senses sharpen

To observe the world on a rainy day
To observe within as the world heals

It’s in those flashes of harmony
That I find what brings me inner serenity

Quiet moments of depth
Of observation and contemplation

Long hours of comfort
Of peace and understanding

Or to find the spark of something missing
That lights a fire of deeper yearning

To have her beside me
A partner and companion

Someone with whom
To be warm and safe

To grow
To smile

Echoed pairs of splashing footsteps
Punctuated with fits of laughter

A pair of candles
In a perceived abyss

So what could be more pure
Or full of life and beauty

Than a cleansing rain

The Star Wars Sequel Trilogy is Actually Pretty Good

One of my first actual posts on this new site, so let’s go ahead and aim for the fences with a surprisingly controversial topic: The Sequel Trilogy doesn’t suck.

I’m going to preface this with complete transparency: I absolutely love everything Disney has done with Star Wars since acquiring it, and it was the best thing to happen to the franchise. If you think I’m insane on that point alone, you should probably quit reading now and save yourself the elevated blood pressure. I’m not looking for a debate.

My favorite thing about the Sequel Trilogy (ST) is actually how close to home it hits with the cliche of art imitating life. The events of the ST are completely believable not just from an in-universe perspective, but from a real-world-equivalence one as well.

What do I mean by that?

The Aftermath book series by Chuck Wendig sets a pretty clear stage for us in the lead up to the release of The Force Awakens. The Galaxy is in turmoil after the war, with Imperial Warlords holding out across the systems, all trying to regroup, vie for dominance, or carry out the dying orders of the Emperor. The New Republic is trying to seem like a competent authority figure, while making as easy of a transition as possible for the more seedy elements of society that enjoyed a pretty luxurious life under the iron grip of the Empire.

Incidentally, this is the era the new series The Mandalorian is set in, so if you loved that I highly consider checking out those books.

We can then follow that bleak post-war series into the Bloodline novel by Claudia Gray. Also part of the Journey to the Force Awakens series. Seriously, why didn’t anyone read those? I’m going to talk about that in a minute. This particular novel deals with the rise of the First Order from an unlikely (or, totally likely?) source — The New Republic. Turns out, years of Imperial Rule made some true believers. A few people cling to “relics” in the name of “history” but we all pretty pick up on the fact they’re actually just secretly Naz- uh, Imperials at heart.

Thankfully those people end up the least of our problems, but their complacency and secret authoritarianism-boners seriously weaken the ability of the New Republic to get stuff done. To top it off, Mon Mothma (remember how she has always been very anti-war, and held great gravity towards the first decision to openly strike the Empire?) is still being a pacifist and keeping the New Republic military completely hamstrung.

So, we have Secret Imperials + Galactic Stress/Anxiety + Weak Military. What does that equal?

The First Order!

Yeah. So they pop up on the down-low and we know the rest from the movies. Leia was the only to see it really coming, and after she got outed publicly as Darth Freakin’ Vader’s daughter, that kind of ruined her political career so she did the one thing she knew best: Killin’ Naz- uh, Imps.

That’s all you really need to know to about the background of the ST, and while I agree they could have spelled that out more in the movies, we need to understand Disney was rebuilding the entire way we engage with Star Wars to ensure it didn’t become the tangled mess the old Expanded Universe was. Hey, no. There were some good stories for sure but even you have to admit it was a lawless wasteland of glorified fan fiction.

Anyway. I like that origin of the First Order because it’s kind of exactly the same situation that was going on in the Weimar Republic that lead to the creation of Nazi Germany. It’s well grounded in historical fact that we can expect these types of extremist regimes in the wake of a large-scale conflict, and that a cautious authority will fail to curtail them adequately. Love it. Well done Disney. I’m totally here for historical lessons dressed up with lasers. Isn’t that why we’re all watching Star Wars? It’s always been a retelling of human history and tradition. Should we talk about that later?

After addressing the First Order/New Republic dynamic, that really just leaves the story we are given with our new characters.

Kylo Ren in particular carries the ST. I absolutely love his character arc, and he is a perfect mesh of the Solo and Skywalker bloodlines. They did a fantastic job in writing Kylo to show that.

I don’t think that’s a contentious point though — everyone seems to love Kylo or loves to hate him. So mission accomplished there.

I’m entirely of the opinion Rey was chosen by the Force to redeem Ben Solo and bring balance to the Force again. This does not in anyway lessen the redemption of Anakin Skywalker, but instead adds extra weight to his sacrifice: He defeated Palpatine in his prime, and brought an end to one of the darkest chapters of the galaxy. He paved a way for a new generation to struggle through the post-war era and find their own light, and once it was threatened by the lingering tendrils of evil in the galaxy, his legacy would continue and see the final end to the war between Jedi and Sith. For now, anyway.

I’m sure Sith will pop-up more later if Disney goes down that route, but everyone will be on a more even playing field. The Force is a terrible power in the Galaxy, and now it no longer holds such a central position. I feel things like showing that little kid summon a broom to his hands or Rey struggling to regulate her own power highlight that point — the Force is something that will always exist, and there will always be a need to address it, but that it’s affect on people means it should be treated with proper respect, and not in training future orders of Jedi/Sith/Whatever. It should be a personal connection with the Living Force around you, and devoid of dogma. A lesson even ghost Yoda was able to learn and pass on the Luke.

Anyway, that’s probably enough on that topic for now. I just want it out on the record that I think the ST is a pretty solid entry to the Star Wars Universe, and certainly hasn’t “ruined” Star Wars like so many people think. If you took the time to just enjoy things and not overthink, it’s a fun ride — and if you want to deep dive, Disney has been putting in tremendous effort to ensure all their media weaves nicely together. If you felt like the ST lacked something, please go pick up a book or one of the comic series. I promise you it will answer those nagging questions and doubts you may have. Explore again.